© University of Kent - Contact | Feedback | Legal | Cookies
The University of Kent, Canterbury, Kent, CT2 7NZ, T +44 (0)1227 764000
This article describes a system which uses evolutionary computation to provide an interface to a complex sound synthesis algorithm. The article then considers a number of general issues which need to be considered when evolutionary computation is applied in artistic domains, and the differences between interactive and non-interactive genetic algorithms.
Download publication 4776 kbytes (PostScript)
@article{1705,
author = {Colin G. Johnson},
title = {Exploring sound-space with interactive genetic algorithms},
month = {January},
year = {2003},
pages = {51--54},
keywords = {sound synthesis, evolutionary computation},
note = {},
doi = {},
url = {http://www.cs.kent.ac.uk/pubs/2003/1705},
publication_type = {article},
submission_id = {19988_1063818382},
ISSN = {0024-094X},
journal = {Leonardo},
volume = {36},
number = {1},
publisher = {MIT Press},
}