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Computer graphics and animation are important for a wide variety of technical and artistic applications including web design, HCI and GUI development, games and simulations, digital photography and cinema, medical and scientific visualization, etc.
This module introduces the subject from the perspective of computing. You will learn about the hardware, models and algorithms for acquiring, generating, manipulating, displaying, storing and communicating 2D and 3D scenes, digital images, animations and video. You will also learn how to implement such techniques in computer software and modelling languages.
Note - CO641 does not teach the use of creative design tools like Photoshop or 3ds Max (but it will help you understand how they work).
This web page provides advance information about a module due to run in the coming academic year. We believe the details are accurate at the time of writing but they may be subject to change.