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Class jcsp.util.OverWritingBuffer
java.lang.Object
|
+----jcsp.lang.ChannelDataStore
|
+----jcsp.util.OverWritingBuffer
- public class OverWritingBuffer
- extends ChannelDataStore
Description
The OverWritingBuffer class is an implementation of ChannelDataStore which allows
more than one Object to be sent across the Channel at any one time. The
Buffer will store the Objects and allow them to be read in the same order
as they were written. When the OverWritingBuffer is FULL the last Object
written will be discarded and the new value put in it's place.
The getState method will return EMPTY if the Channel does not contain
any Objects and NONEMPTYFULL otherwise.
- Author:
- P.D.Austin
-
OverWritingBuffer(int)
- Construct a new OverWritingBuffer with the specified size.
-
clone()
- Returns a new Object with the same creation parameters as this Object.
-
get()
- Returns the first Object from the OverWritingBuffer and removes the Object from
the Buffer..
-
getState()
- Returns the current state of the OverWritingBuffer, should be called to ensure
the Pre-conditions of the other methods are not broken.
-
put(Object)
- Puts a new Object into the OverWritingBuffer.
OverWritingBuffer
public OverWritingBuffer(int size)
- Construct a new OverWritingBuffer with the specified size.
- Parameters:
- size - The number of Objects the Buffer can store
get
protected Object get()
- Returns the first Object from the OverWritingBuffer and removes the Object from
the Buffer..
NOTE: getState should be called before this method to check that the
state is not EMPTY. If the state is EMPTY the OverWritingBuffer will be left in
an undefined state.
Pre-condition: The state must not be EMPTY
- Returns:
- The next available Object from the OverWritingBuffer
- Overrides:
- get in class ChannelDataStore
put
protected void put(Object value)
- Puts a new Object into the OverWritingBuffer. If the OverWritingBuffer
is FULL the last element added will be over writen.
- Parameters:
- value - The object to put in the OverWritingBuffer
- Overrides:
- put in class ChannelDataStore
getState
protected int getState()
- Returns the current state of the OverWritingBuffer, should be called to ensure
the Pre-conditions of the other methods are not broken.
- Returns:
- The current state of the OverWritingBuffer (EMPTY or NONEMPTYFULL)
- Overrides:
- getState in class ChannelDataStore
clone
protected Object clone()
- Returns a new Object with the same creation parameters as this Object.
This method should be overridden by subclasses to return a new Object
that is the same type as this Object. The new instance should be created
by constructing a new instance with the same parameters as the original.
NOTE: Only the sizes of the data should be cloned not the stored data.
- Returns:
- The cloned instance of this Object.
- Overrides:
- clone in class ChannelDataStore
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