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Class jcsp.util.OverWritingBuffer

java.lang.Object
   |
   +----jcsp.lang.ChannelDataStore
           |
           +----jcsp.util.OverWritingBuffer

public class OverWritingBuffer
extends ChannelDataStore

Description

The OverWritingBuffer class is an implementation of ChannelDataStore which allows more than one Object to be sent across the Channel at any one time. The Buffer will store the Objects and allow them to be read in the same order as they were written. When the OverWritingBuffer is FULL the last Object written will be discarded and the new value put in it's place.

The getState method will return EMPTY if the Channel does not contain any Objects and NONEMPTYFULL otherwise.

Author:
P.D.Austin

Constructor Index

 o OverWritingBuffer(int)
Construct a new OverWritingBuffer with the specified size.

Method Index

 o clone()
Returns a new Object with the same creation parameters as this Object.
 o get()
Returns the first Object from the OverWritingBuffer and removes the Object from the Buffer..
 o getState()
Returns the current state of the OverWritingBuffer, should be called to ensure the Pre-conditions of the other methods are not broken.
 o put(Object)
Puts a new Object into the OverWritingBuffer.

Constructors

 o OverWritingBuffer
 public OverWritingBuffer(int size)
Construct a new OverWritingBuffer with the specified size.

Parameters:
size - The number of Objects the Buffer can store

Methods

 o get
 protected Object get()
Returns the first Object from the OverWritingBuffer and removes the Object from the Buffer..

NOTE: getState should be called before this method to check that the state is not EMPTY. If the state is EMPTY the OverWritingBuffer will be left in an undefined state.

Pre-condition: The state must not be EMPTY

Returns:
The next available Object from the OverWritingBuffer
Overrides:
get in class ChannelDataStore
 o put
 protected void put(Object value)
Puts a new Object into the OverWritingBuffer. If the OverWritingBuffer is FULL the last element added will be over writen.

Parameters:
value - The object to put in the OverWritingBuffer
Overrides:
put in class ChannelDataStore
 o getState
 protected int getState()
Returns the current state of the OverWritingBuffer, should be called to ensure the Pre-conditions of the other methods are not broken.

Returns:
The current state of the OverWritingBuffer (EMPTY or NONEMPTYFULL)
Overrides:
getState in class ChannelDataStore
 o clone
 protected Object clone()
Returns a new Object with the same creation parameters as this Object. This method should be overridden by subclasses to return a new Object that is the same type as this Object. The new instance should be created by constructing a new instance with the same parameters as the original. NOTE: Only the sizes of the data should be cloned not the stored data.

Returns:
The cloned instance of this Object.
Overrides:
clone in class ChannelDataStore

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