CSP for Java
(JCSP) 1.0-rc4

jcsp.awt
Class ActiveButton

java.lang.Object
  |
  +--java.awt.Component
        |
        +--java.awt.Button
              |
              +--jcsp.awt.ActiveButton
All Implemented Interfaces:
Accessible, CSProcess, ImageObserver, MenuContainer, Serializable

public class ActiveButton
extends Button
implements CSProcess

java.awt.Button with a channel interface.

Process Diagram

                            __________________
                           |                  |
                           |                  | event 
                           |                  |----->-----
                           |                  | (java.lang.String)
                           |                  |
                           |                  | componentEvent 
                           |                  |----->-----
                           |                  | (java.awt.event.ComponentEvent)
                           |                  |
                           |                  | focusEvent 
                           |                  |----->-----
                 configure |                  | (java.awt.event.FocusEvent)
                ----->-----|   ActiveButton   |
        (java.lang.String) |                  | keyEvent 
       (java.lang.Boolean) |                  |----->-----
  (ActiveButton.Configure) |                  | (java.awt.event.KeyEvent)
                           |                  |
                           |                  | mouseEvent 
                           |                  |----->-----
                           |                  | (java.awt.event.MouseEvent)
                           |                  |
                           |                  | mouseMotionEvent
                           |                  |----->-----
                           |                  | (java.awt.event.MouseEvent)
                           |__________________|  
 

Description

ActiveButton is a process extension of java.awt.Button with channels for run-time configuration and event notification. The event channels should be connected to one or more application-specific server processes (instead of registering a passive object as a Listener to this component).

All channels are optional. The configure and event channels are settable from a constructor. The event channel delivers the current button label whenever the ActiveButton is pressed. Other event channels can be added to notify the occurrence of any other events the component generates (by calling the appropriate addXXXEventChannel method before the process is run). Messages can be sent down the configure channel at any time to configure the component. See the table below for details.

All channels are managed by independent internal handler processes. It is, therefore, safe for a serial application process both to service an event channel and configure the component -- no deadlock can occur.

IMPORTANT: it is essential that event channels from this process are always serviced -- otherwise the Java Event Thread will be blocked and the GUI will stop responding. A simple way to guarantee this is to use channels configured with overwriting buffers. For example:

   final One2OneChannel myButtonEvent =
     One2OneChannel.create (new OverWriteOldestBuffer (n));
 
   final ActiveButton myButton =
     new ActiveButton (null, myButtonEvent, "Press Me");
 
This will ensure that the Java Event Thread will never be blocked. Slow or inattentive readers may miss rapidly generated events, but the n most recent events will always be available.

Channel Protocols

Input Channels
configure String Change the label on the ActiveButton to the value of the String.
Boolean
  1. If this is the Boolean.TRUE object, the button is made active.
  2. If this is the Boolean.FALSE object, the button is made inactive.
  3. Other Boolean objects are ignored.
ActiveButton.Configure Invoke the user-defined Configure.configure method on the button.
Output Channels
event String The label on the ActiveButton (when the button is pressed and released).
componentEvent ComponentEvent See the addComponentEventChannel method.
focusEvent FocusEvent See the addFocusEventChannel method.
keyEvent KeyEvent See the addKeyEventChannel method.
mouseEvent MouseEvent See the addMouseEventChannel method.
mouseMotionEvent MouseEvent See the addMouseMotionEventChannel method.

Example

 import java.awt.*;
 import jcsp.lang.*;
 import jcsp.util.*;
 import jcsp.awt.*;
 
 public class ActiveButtonExample {
 
   public static void main (String argv[]) {
 
     final Frame root = new Frame ("ActiveButton Example");
 
     final String[] label = {"Hello World", "Rocket Science", "CSP",
                             "Monitors", "Ignore Me", "Goodbye World"};
 
     final Channel event =
       Any2OneChannel.create (new OverWriteOldestBuffer (10));
 
     final ActiveButton[] button = new ActiveButton[label.length];
     for (int i = 0; i < label.length; i++) {
       button[i] = new ActiveButton (null, event, label[i]);
     }
 
     root.setSize (300, 200);
     root.setLayout (new GridLayout (label.length/2, 2));
     for (int i = 0; i < label.length; i++) {
       root.add (button[i]);
     }
     root.setVisible (true);
 
     new Parallel (
       new CSProcess[] {
         new Parallel (button),
         new CSProcess () {
           public void run () {
             boolean running = true;
             while (running) {
               final String s = (String) event.read ();
               System.out.println ("Button `" + s + "' pressed ...");
               running = (s != label[label.length - 1]);
             }
             root.setVisible (false);
             System.exit (0);
           }
         }
       }
     ).run ();
   }
 
 }
 

Author:
P.D.Austin and P.H.Welch
See Also:
Button, ComponentEvent, FocusEvent, KeyEvent, MouseEvent, OverWriteOldestBuffer, Serialized Form

Inner Class Summary
static interface ActiveButton.Configure
          This enables general configuration of this component.
 
Inner classes inherited from class java.awt.Button
Button.AccessibleAWTButton
 
Inner classes inherited from class java.awt.Component
Component.AccessibleAWTComponent
 
Fields inherited from class java.awt.Component
BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT
 
Fields inherited from interface java.awt.image.ImageObserver
ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH
 
Constructor Summary
ActiveButton()
          Constructs a new ActiveButton with no label, configuration or event channels.
ActiveButton(ChannelInput configure, ChannelOutput event)
          Constructs a new ActiveButton with no initial label.
ActiveButton(ChannelInput configure, ChannelOutput event, String s)
          Constructs a new ActiveButton.
ActiveButton(String s)
          Constructs a new ActiveButton with no configuration or event channels.
 
Method Summary
 void addComponentEventChannel(ChannelOutput componentEvent)
          Add a new channel to this component that will be used to notify that a ComponentEvent has occurred.
 void addEventChannel(ChannelOutput event)
          Add a new channel to this component that will be used to notify that the button has been pressed.
 void addFocusEventChannel(ChannelOutput focusEvent)
          Add a new channel to this component that will be used to notify that a FocusEvent has occurred.
 void addKeyEventChannel(ChannelOutput keyEvent)
          Add a new channel to this component that will be used to notify that a KeyEvent has occurred.
 void addMouseEventChannel(ChannelOutput mouseEvent)
          Add a new channel to this component that will be used to notify that a MouseEvent has occurred.
 void addMouseMotionEventChannel(ChannelOutput mouseMotionEvent)
          Add a new channel to this component that will be used to notify that a MouseMotionEvent has occurred.
 void run()
          The main body of this process.
 void setConfigureChannel(ChannelInput configure)
          Sets the configuration channel for this ActiveButton.
 
Methods inherited from class java.awt.Button
addActionListener, addNotify, getAccessibleContext, getActionCommand, getLabel, getListeners, paramString, processActionEvent, processEvent, removeActionListener, setActionCommand, setLabel
 
Methods inherited from class java.awt.Component
action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addPropertyChangeListener, addPropertyChangeListener, bounds, checkImage, checkImage, coalesceEvents, contains, contains, createImage, createImage, deliverEvent, disable, disableEvents, dispatchEvent, doLayout, enable, enable, enableEvents, enableInputMethods, firePropertyChange, getAlignmentX, getAlignmentY, getBackground, getBounds, getBounds, getColorModel, getComponentAt, getComponentAt, getComponentOrientation, getCursor, getDropTarget, getFont, getFontMetrics, getForeground, getGraphics, getGraphicsConfiguration, getHeight, getInputContext, getInputMethodRequests, getLocale, getLocation, getLocation, getLocationOnScreen, getMaximumSize, getMinimumSize, getName, getParent, getPeer, getPreferredSize, getSize, getSize, getToolkit, getTreeLock, getWidth, getX, getY, gotFocus, handleEvent, hasFocus, hide, imageUpdate, inside, invalidate, isDisplayable, isDoubleBuffered, isEnabled, isFocusTraversable, isLightweight, isOpaque, isShowing, isValid, isVisible, keyDown, keyUp, layout, list, list, list, list, list, locate, location, lostFocus, minimumSize, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paint, paintAll, postEvent, preferredSize, prepareImage, prepareImage, print, printAll, processComponentEvent, processFocusEvent, processHierarchyBoundsEvent, processHierarchyEvent, processInputMethodEvent, processKeyEvent, processMouseEvent, processMouseMotionEvent, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeNotify, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, repaint, requestFocus, reshape, resize, resize, setBackground, setBounds, setBounds, setComponentOrientation, setCursor, setDropTarget, setEnabled, setFont, setForeground, setLocale, setLocation, setLocation, setName, setSize, setSize, setVisible, show, show, size, toString, transferFocus, update, validate
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

ActiveButton

public ActiveButton()
Constructs a new ActiveButton with no label, configuration or event channels.

ActiveButton

public ActiveButton(String s)
Constructs a new ActiveButton with no configuration or event channels.
Parameters:
s - the initial label displayed on the button.

ActiveButton

public ActiveButton(ChannelInput configure,
                    ChannelOutput event)
Constructs a new ActiveButton with no initial label.
Parameters:
configure - the channel for configuration events -- can be null if no configuration is required.
event - the current label will be output when the button is pressed -- can be null if no notification is required.

ActiveButton

public ActiveButton(ChannelInput configure,
                    ChannelOutput event,
                    String s)
Constructs a new ActiveButton.
Parameters:
configure - the channel for configuration events -- can be null if no configuration is required.
event - the current label will be output when the button is pressed -- can be null if no notification is required.
s - the initial label displayed on the button.
Method Detail

setConfigureChannel

public void setConfigureChannel(ChannelInput configure)
Sets the configuration channel for this ActiveButton. This method overwrites any configuration channel set in the constructor.
Parameters:
configure - the channel for configuration events -- can be null if no configuration is required.

addEventChannel

public void addEventChannel(ChannelOutput event)
Add a new channel to this component that will be used to notify that the button has been pressed. This should be used instead of registering an ActionListener with the component. It is possible to add more than one channel by calling this method multiple times. If the channel passed is null, no action will be taken. This method is an alternative to setting such a channel in the constructor.

NOTE: This method must be called before this process is run.

Parameters:
event - the channel down which to send the current label when the button is pressed.

addComponentEventChannel

public void addComponentEventChannel(ChannelOutput componentEvent)
Add a new channel to this component that will be used to notify that a ComponentEvent has occurred. This should be used instead of registering a ComponentListener with the component. It is possible to add more than one channel by calling this method multiple times. If the channel passed is null, no action will be taken.

NOTE: This method must be called before this process is run.

Parameters:
componentEvent - the channel down which to send ComponentEvents.

addFocusEventChannel

public void addFocusEventChannel(ChannelOutput focusEvent)
Add a new channel to this component that will be used to notify that a FocusEvent has occurred. This should be used instead of registering a FocusListener with the component. It is possible to add more than one channel by calling this method multiple times. If the channel passed is null, no action will be taken.

NOTE: This method must be called before this process is run.

Parameters:
focusEvent - the channel down which to send FocusEvents.

addKeyEventChannel

public void addKeyEventChannel(ChannelOutput keyEvent)
Add a new channel to this component that will be used to notify that a KeyEvent has occurred. This should be used instead of registering a KeyListener with the component. It is possible to add more than one channel by calling this method multiple times. If the channel passed is null, no action will be taken.

NOTE: This method must be called before this process is run.

Parameters:
keyEvent - the channel down which to send KeyEvents.

addMouseEventChannel

public void addMouseEventChannel(ChannelOutput mouseEvent)
Add a new channel to this component that will be used to notify that a MouseEvent has occurred. This should be used instead of registering a MouseListener with the component. It is possible to add more than one channel by calling this method multiple times. If the channel passed is null, no action will be taken.

NOTE: This method must be called before this process is run.

Parameters:
mouseEvent - the channel down which to send MouseEvents.

addMouseMotionEventChannel

public void addMouseMotionEventChannel(ChannelOutput mouseMotionEvent)
Add a new channel to this component that will be used to notify that a MouseMotionEvent has occurred. This should be used instead of registering a MouseMotionListener with the component. It is possible to add more than one channel by calling this method multiple times. If the channel passed is null, no action will be taken.

NOTE: This method must be called before this process is run.

Parameters:
mouseMotionEvent - the channel down which to send MouseMotionEvents.

run

public void run()
The main body of this process.
Specified by:
run in interface CSProcess

CSP for Java
(JCSP) 1.0-rc4

Submit a bug or feature to jcsp-team@ukc.ac.uk
Version 1.0-rc4 of the JCSP API Specification (Copyright 1997-2000 P.D.Austin and P.H.Welch - All Rights Reserved)
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