School of Computing

Performance of reactive interfaces in stimulus rich environments, applying formal methods and cognitive frameworks

Li Su, Howard Bowman, and Philip Barnard

In The 2nd International Workshop on Formal Methods for Interactive Systems (FMIS 2007). Workshop held in conjunction with HCI 2007, pages 182-196. To appear in Electronic Notes in Theoretical Computer Science, September 2007.

Abstract

Previous research has developed a formal methods-based (cognitive-level) model of the Interacting Cognitive Subsystems central engine, with which we have simulated attentional capture in the context of Barnard's key-distractor Attentional Blink task. This model captures core aspects of the allocation of human attention over time and as such should be applicable across a range of practical settings when human attentional limitations come into play. Thus, we have used this model to evaluate the performance trade-o s that would arise from varying key parameters in Stimulus Rich Reactive Interfaces. A strength of formal methods is that they are abstract and thus, the resulting speci cations of the operator are general purpose, ensuring that our ndings are broadly applicable.

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Bibtex Record

@inproceedings{2595,
author = {Li Su and Howard Bowman and Philip Barnard},
title = {Performance of Reactive Interfaces in Stimulus Rich Environments, Applying Formal Methods and Cognitive Frameworks},
month = {September},
year = {2007},
pages = {182-196},
keywords = {determinacy analysis, Craig interpolants},
note = {},
doi = {},
url = {http://www.cs.kent.ac.uk/pubs/2007/2595},
    publication_type = {inproceedings},
    submission_id = {1648_1186741467},
    publisher = {To appear in Electronic Notes in Theoretical Computer Science},
    booktitle = {The 2nd International Workshop on Formal Methods for Interactive Systems (FMIS 2007). Workshop held in conjunction with HCI 2007},
}

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