School of Computing

VRML gallery

This is a gallery of solutions to the VRML tasks set in recent years. The models selected here are some of those that I found interesting or amusing. This may be because they demonstrate good coding technique (such as the use of prototypes), they use 'advanced' features of VRML well, they exhibit complex and entertaining movement, they are visually appealing or simply because they made me laugh.

Richard Jones

2008/9

The Autumn term 2009 task was to develop a robot arm in x3d or VRML.

dm223

Crane with very nice animation.
mf90

More nice animation.
sg279

Good code, nice controls.
sm286

Great hand.

2007/8

The Autumn term 2008 task was to develop a game in VRML, e.g. a puzzle, maze, board-game, platform-game, with some form of interactivity.

di6

Maze game.
dpg4

Fantastic Space Invaders game.
mfb4

Chess.
tjc20

Whack a Mole.

2006/07

The Spring term 2007 task was to produce an animated orrery (a model of a planetary system). Each of the examples below has been chosen either for its quality of modelling, its quality of coding or both. The examples have been labelled with a texture used in their implementation (better images would be gratefully received).

as89

asc20

asg4

kab22

mce3

mil2

pm43

sb265

sc70

shm6

2002/03

The Michaelmas term 2002 task set was to produce a game in VRML with some kind of interactivity.

Eric Bodden

Rubik's cube
Chloe Brown

Beautiful maze
Mark Callanan

Maze with doors and keys
Stewart Fautly

3D maze
JR Hibbs

Chess
Gary Hubbard

Find your way home!
Tony McNulty

Backgammon
PM Shears

Spheres game

 

2001/02

The task set was to produce a VRML model of a person and animate some part of it. In particular, the model was to be hierarchical, have jointed limbs and demonstrate good coding technique.

Adam Bennett

She sings, she dances!
Ulrich Meis

Good use of prototypes.
Nat Titman

Good use of prototypes.
Mark Pinder

Textures, extrusions, etc.
Jonathan Cullinane

Go for the burn!
Michael Gardiner

Nice robot.
Chris Williams

Good movement, appearance, lighting and sound.
Dan Ames

He runs...
Phil Austin

Textures, extrusions, etc.
Adam Sayer

Good appearance, textures.

School of Computing, University of Kent, Canterbury, Kent, CT2 7NF

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Last Updated: 01/03/2011